NIVRATECHNOLOGIES

Mobile apps people actually keep on their phones

We build iOS and Android apps that are easy to use, work offline where needed and connect to your existing systems.

A mobile website only goes so far

Some things need an app: push notifications, offline access, the camera, location. A wrapped website usually feels slow and clunky, and people stop using it.

How we build apps

Most of the time we use React Native or Flutter, so one codebase runs on both iOS and Android. When an app needs deep access to the device or the best possible performance, we build natively in Swift or Kotlin. Either way, we build the backend API too.

What's included

iOS and Android apps
Built, tested and published on the App Store and Google Play.
Push notifications
Reminders, order updates and alerts, sent to the right users at the right time.
Offline support
The app keeps working on a bad connection and syncs when it's back online.
Device features
Camera, GPS, Bluetooth, and Face ID or fingerprint login.
  • Smooth scrolling and animations
  • Apple Pay, Google Pay and Stripe payments
  • Face ID and fingerprint login
  • One codebase for both platforms when it makes sense, which keeps costs down

Usually built with: React Native, Flutter, Swift, Kotlin, Node.js, Firebase, SQLite

How it runs

  1. 01

    Plan

    Agree on the main user flows, which platforms and what goes into version one.

  2. 02

    Design

    Screens designed for thumbs, not mouse pointers.

  3. 03

    Build

    App and backend built together, with test builds on your phone every week or two.

  4. 04

    Publish

    Final testing, store listings and submission to Apple and Google.

Where this helps

Field and delivery apps

Drivers or technicians update job status from their phone, and the office sees it right away.

Customer apps for shops

Loyalty points, offers and quick reordering for regular customers.

Questions

Native or cross-platform?

For most business apps, cross-platform (React Native or Flutter) is the better deal: one codebase, lower cost, and it feels just as smooth. We go native in Swift or Kotlin when the app needs heavy device access or top performance.

Do you handle publishing to the app stores?

Yes. Screenshots, store listings, certificates, submission, and dealing with Apple or Google if they ask for changes.

Related services

Have a project in mind?

Tell us what you're planning. We'll ask a few questions, work out what you actually need and come back with an honest estimate.